I have been looking to get some time to play around a bit with APE, and after doing the usual tests that everyone would do, I though that may be a good idea would be to mix the physics with the blobs effect.
And here are the results:

Quite slow, but it's a good start I guess. If you wonder how it works, here it's a behind the scenes version of the same piece:

Main.as (you'll need Blobalise.as and APE)
Enjoy, enjoy!
PS: If you click on the background you'll create some drops, and if you refresh it will create a different scenario. |