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Petrol - Fluid simulation with APE
29.10.2007
I have been looking to get some time to play around a bit with APE, and after doing the usual tests that everyone would do, I though that may be a good idea would be to mix the physics with the blobs effect.

And here are the results:



Quite slow, but it's a good start I guess. If you wonder how it works, here it's a behind the scenes version of the same piece:



Main.as (you'll need Blobalise.as  and APE)

Enjoy, enjoy!

PS: If you click on the background you'll create some drops, and if you refresh it will create a different scenario.
posted by mr.doob at 18:42
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