ricardocabellov5.0balter-egos
trace mr.doob r08028
blogdemoscenefeaturedextrascontact
 *blog... kind of... *rss

« Papervision3D + textur.../quit #demoscene (irc-... »

Papervision3D now with lights
04.12.2006
A good example of why marketing and the execution of the projects it's very important would be Papervision3D. Sandy has been around for a couple of months already, but they didn't find the good examples to impress the people. Papervision3D didn't really has anything you new. Probably it was faster tho, but everyone was talking about it :) And I can tell you that was because Carlos nice demos of it.

So, because this, and also for the fact of helping a bit the project of another spaniard I added couple of classes (light3D and color) so now it can render with lights (well, only 1 by now).

flat shading example

The bad news that I also implemented it to work with textures (something I didn't seen on the flash-3d scene yet). And the results doesn't look very well :(

flat shading + texture example

This is the very basic approach tho. There are still some things I can test with, but to be honest, I don't have too much hope on this :(

See how everything goes this month, as Papervision3D should be released by the end of it (I guess).
posted by mr.doob at 06:28
0 comment written so far

SORRY!
Is not that I don't care about what you have to say, of course I do, but they are speaking louder and I lost my patience :(
 *profile 



traditional id: Ricardo Cabello Miguel
based in: London, UK
serving to: Hi-ReS!
contact me: click here


 *latest posts 

* Some new Flash 10 Shaders for realtime... (01.09.2008)
* Service Pack 3 Setup Error (31.08.2008)
* FDT does work in Linux (19.08.2008)
* Sorry for the delay... (19.08.2008)
* Hi-ReS! Stats (11.08.2008)
* Björk - Hidden Place (Knick & The Ene... (09.08.2008)
* Noisia vs Religion (08.08.2008)
* Inspire08 demo log, day 117 (07.08.2008)
* Inspire08 demo log, day 116 (06.08.2008)
* Thank you for writing to Yahoo! Accou... (01.08.2008)
* Thank you for writing to Yahoo! Accou... (01.08.2008)
* Definition of FAIL (31.07.2008)
* Ronny Pries live @ Alpha Box Jan'08 (23.07.2008)
* WALL·E (23.07.2008)
* Where do we get the time from? (22.07.2008)


 *latest comments 

* C++, SDL Coding? Maybe.. ;) (Preview) (trace)
* C++, SDL Coding? Maybe.. ;) (Preview) (Joey)
* La picaresca (spt)
* Mr. Slip Up (ricardo)
* La picaresca (ricardo)
* La picaresca (spt)
* La picaresca (sole)
* Demoscene @ Cirsa (sml)
* La picaresca (humphr3y)
* La picaresca (alfio)
* fiver2's new baby: debris (Jcl)
* Barcelona = full of shit(s) (Soli)
* Demoscene @ Cirsa (Scener)
* Rar & unrar with Ubuntu (SethPlate)
* Mindcandy 2 (Jcl)


 *advertising