*blog... kind of... *rss
xplsv.tv videoplayer + sources 27.01.2008 | |
For years I was highly ashamed with the FLV player I coded for xplsv.tv :/ Somehow I was able to finally recode the player this Saturday. Very simple and minimal, with simple behaviours (VLC style) like DOUBLE_CLICK for going fullscreen and cursor keys to go forward and backwards.
And this is how it looks using the, also brand new, xplsv.tv embed code:
And... guess what, I'm sharing the sources of it too. But I'm doing it in a new way this time... (I'm afraid you'll need svn-handling knowledge from now on).
SOURCES | | posted by mr.doob at 16:45 |
Vanilla cokes! ;) UPDATED :$ 25.01.2008 | |
For months and months people promised they were going to send me vanilla coke packs from the US, but none of them really ended up doing. I guess they just wanted my real address to take pictures of me or something ;)
Anyway, thanks to Patrick French we have found a much better solution for this critic issue, if you feel like getting me a beer or something, here is the button you were looking for:
Thanks in advance, and thanks for the 1st beer Patrick :D!
UPDATE: Woops! seems that my handmade blog broke the Paypal snippet! :S Thanks Alan for letting me know :$ | | posted by mr.doob at 08:33 |
PV3D 2.0: Audio Visualisation 05... 24.01.2008 | |
... or, how a music spectrum looks in 3D.

The effect was already half done having the blobby ball, so I though it could be faster enough to apply the effect that my pal Mac did on our old demo mdma.
Click on the screen for changing the tune. Tunes are from Paniq, Ochre, Prefuse 73, Esem and SebastiAn.
Enjoy the sources :)
UPDATE: Here it's another test. It's kind of ugly, but gives an interesting movement feeling :) | | posted by mr.doob at 01:32 |
Stats on PV3D 2.0 17.01.2008 | |
Some people asked me about how to get the stats of how many polygons were being rendered per frame on PV3D 2.0. Well, I didn't know until yesterday. It has indeed changed a bit, here is how:
public var stats :RenderStatistics;
public function renderLoop(e:Event = null) {
stats = renderer.renderScene(scene, camera, viewport); trace(stats); }
You get much more extra info than just the polygons, take a look on the RenderStatistics class for more info. Hope this makes it clear for everyone. | | posted by mr.doob at 04:21 |
FastStart on .MP4 files 15.01.2008 | |
After many weeks trying to convince everybody to submit stuff in .MP4 to xplsv.tv as the best format, I finally faced the process of creating a .MP4 myself.
The idea was to submit a couple of my favourite demos to the site. The process is fairly simple, use kkapture for creating a bunch of uncompressed .AVI, then load them up on After Effects, which already puts them on a sequence, crop the video if needed and export as .MP4. I had to do many tests at different resolutions until I finally reached a resolution/quality I was happy with. And what was my surprise when I uploaded the first file and it didn't have fastStart!
Just so you know what I'm talking about, fastStart is how they call to progressive loading now. The idea is that you don't have to wait until the whole video is loaded, but you can see on-the-fly what has been loaded already.
Seems like After Effects, Premiere and similar tools aren't able to do that, so you need a compile this qt_faststart.c file and then use it to fix the generated .MP4, which, thanks to devcpp was just a matter of seconds.
If you don't want to mess with C compilers, here you have the compiled version for Windows: qt_faststart.exe (it's a command line app, needs to be used like this: qt_faststart.exe my_video.mp4 my_video_fs.mp4).
Anyway... here are the videos:
http://xplsv.tv/movie/2377/ http://xplsv.tv/movie/2378/ http://xplsv.tv/movie/2379/ http://xplsv.tv/movie/2380/ http://xplsv.tv/movie/2381/
Now the problem maybe is that I have done the captures with too much quality (1024x576 3500...) and people don't have enough bandwidth to watch them... But at least, I know that they're small enough so they can still be played on a G4.
EDIT: And here is the Mac version (thanks to sole). | | posted by mr.doob at 07:30 |
"Give them an inch and they'll take a mile" 11.01.2008 | |
Hello,
I'm interested in phodoob flash application. Could you send me the source code ? I don't need documentation, i can search by myself, because i know you have not the time to explain me how it works in details.
Thanks in advance, and happy new year 08.
Regards, XXX
Hello Mr Doob,
Can i have the source code of phodoob please ? I want to use it on my online print flash application. I can put a link to your site in the footer of my website to promote you ...
Thanks in adavance, Regards, XXX
Hi MrDoob!
My name is Jasmina and I want to thank you for your great examples for papervision3d. I'm still a beginner, but source files you posted on your site are great. Can you please give me source files for "Hello" papervision experiment? I'm trying to make something like that and want to see how you did it.
Sorry, my english is not so good.
Best regards, XXX
Hi
Can you give me your webcam effect sources ??
Thank you Best Regards
Hi,
could you upload to your blog (or send to me) the source code for your pv3d "hello" experiment. I'm new to papervision/flash and would like to see who you did the mouse movement and reflection.
cheers, XXX
Dear Mrdoob, I was deeeeeeeply attracted by your xplsv.tv gallary, and have been trying to make my website like that, and you can see it here: XXX.
you see, we made it as the xplsv.tv mosaic. Actually, I myself know little about Flex or something, it's my friend who made this new website. I'm now working on it, although it's so hard to me.
but we still don't know how the gallary works, could you by any chance give us the source code? I'll appreciate it very much!
Regards, XXX
And a very looong etcetera... | | posted by mr.doob at 09:40 |
"Thanks all, and sorry my bad english... 08.01.2008 | |
| ..., im from XXX."
Is it just me or that it's more annoying than the whole message itself? If your English isn't good, don't worry, keep writing, but don't apologize all the time. | | posted by ricardo cabello at 06:26 |
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traditional id: Ricardo Cabello Miguel
based in: London, UK
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xplsv.com admin, development, design
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